PerceptuallyUniformColormap.set_gamma

PerceptuallyUniformColormap.set_gamma(gamma=None, gamma1=None, gamma2=None)[source]

Set new gamma value(s) and regenerates the colormap.

Parameters
  • gamma1 (float, optional) – If >1, makes low saturation colors more prominent. If <1, makes high saturation colors more prominent. Similar to the HCLWizard option. See make_mapping_array for details.

  • gamma2 (float, optional) – If >1, makes high luminance colors more prominent. If <1, makes low luminance colors more prominent. Similar to the HCLWizard option. See make_mapping_array for details.

  • gamma (float, optional) – Use this to identically set gamma1 and gamma2 at once.